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Siege tower battering-ram

  • It was Made in 3ds max ,zbrush and texturing in substance painter .
  • it isn't rigged ,sorry for that . because everyone prefer his own rig . i guess
  • In the pack are 1 texture folder .
  • I'll hope you will like it :)
  • The textures are included in the zip file .
  • It is made for like rts games and for good scenes , it is good for ancient or medieval age . it is up to you

The pictures was rendered in Marmoset toolbag 3

There are 4 file formats versoin 2014/2015

  • DAE
  • OBJ and mtl
  • FBX
  • 3DS

The size is 2048x2048.

The siege tower and the battering ram has 1 material ,so the 2 mesh use 1 material

material name : Mat

There are 7 textures

  • 1 basecolor
  • 1 opacity
  • 1 normal map
  • 1 metallic
  • 1 roughness
  • 1 AO (ambient acclusion)
  • 1 Specular

Here is a fix for the base color for free , so you can now use the emissive as a color modifier ,that can help you to change the faction color .https://mega.nz/#!8IoXhaIK!BBXv7JA5P1bgAwCUjg24jJiRq5jbfcbmDRHYHiB5BAQ

Standard Use License
$6
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

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Files (6)
Siege_eq
zip /
62 MB
siege_eq
3ds /
420 KB
siege_eq
dae /
1.5 MB
siege_eq
FBX /
270 KB
siege_eq
mtl /
300 Bytes
siege_eq
obj /
570 KB